These rules have been added specifically for tournament purposes. All general CME.GG CS:GO rules are still valid
throughout the tournament. You can view them here: https://www.challengeme.gg/csgo-rules
Participants must play via their registered CME.GG accounts and be present 15 minutes before their match.
Players must use their real nick names in-game (from ChallengeMe.GG platform)
Max Rounds = 15 per half
Round time = 1:55 minutes
Freeze time = 12 seconds
C4 Timer = 40 seconds
Buytime = 15 seconds
Overtime Rounds = 3 Rounds per half
Overtime Money = $10,000
Knife round: 5v5 ON
If a team is unable to field 5 players during the check-in or in the warm up, a loss will be given to said team.
An admin is however able to restart the map in certain scenarios.
Lobby invitation will be sent 10 minutes before the map veto and will be visible on the dashboard.Upon the lobby
countdown completing with all players in, team captains will begin the map veto process. The system will
randomly choose which team goes first. The map veto process is completed on our website and has the following
The rotation for best-of-one is: B/B/B/B/B/B - The last map will be selected to play. The rotation for
best-of-three is: B/B/P/P/B/B - The last map will be selected as the deciding map, if necessary. The
rotation for best-of-five is: B/B/P/P/P/P - The last map will be selected as the deciding map, if necessary.
Knife Round will determine which team gets to choose starting side. After winning the Knife Round, any member
of the winning team can type either ".stay” or “.switch”. The match will then briefly restart and continue
as normal. Teams have 30 seconds to decide which side to start. This is currently not displayed in game.
Pausing is allowed by team captains by entering “.pause”. Pauses may only take place once per half, for each
team. Anyone besides team captains found pausing or abusing this function could face disqualification. Examples
of technical issues requiring a pause is server lag, which a team captain can then report to an admin, player
crash etc. Pauses will have a 5 minute timer and can be resumed by entering “.unpause”. This must be done
by both team captains in order to unpause.
Players must stay on the server post match and await to be kicked out by CME.GG. This usually takes only 1-2
Once the match starts, there will be no restarts. Any issues in lobby or during warm up can be reported to an
admin. Otherwise, any issues during the match will have to be dealt with by competitors. An admin is able
to overrule this under specific circumstances.
FORBIDDEN IN-GAME SETTINGS AND ACTIONS:
The following commands are forbidden:
The following start parameters are forbidden:
The format for each tournament may vary. For more details on your tournaments format, check the overview and
Every Tournament is protected by our ChallengeMe.GG Client, VAC and server side anti cheat. The admin team is
always able to turn the ChallengeMe.GG Client protection off under certain circumstances. This decision is
made only by admins. After every tournament players are checked in terms of Tournaments Rules and Terms of
You are always able to contact an admin during the tournament if you are not sure about your enemy. After the
game you are always able to download demo from finished match page. Please prepare appropriate evidence like
tickrate/timestamps of demo to dispute the final score.
POV demos are not necessary to record.
RECEIVING THE PRIZE
After validation of Tournaments Rules and Terms of Service, the player can receive their prize according to the
specific tournament prize pool.
The following actions are strictly prohibited during a game and can result in your account being suspended:
Any form of external script is forbidden.
Using bugs which change the game principle (i.e. spawn bugs) is illegal.
Moving through walls, floors and roofs is strictly forbidden. This also includes skywalking.
Planting the bomb so that it cannot be defused is illegal.
"Flash bugs" are forbidden
"Map swimming" or "Floating" is illegal.
"Pixelwalking" is illegal (sitting or standing on invisible map edges).
Using 16 bit graphics.
HE/Flash/smoke throw script is forbidden.
Any use of forbidden 3rd party software that is not allowed by the game publisher or exploits will result in
a permanent ban from CME.GG and disqualify the offender’s team from the tournament.
Players are able to agree on certain terms before a match, such as waiting five minutes for a final player. An
admin must confirm such agreements before the match starts.
An admin is able to overrule any decision made but will of course be aiming for quality matches and fairplay.
Servers & GOTV
Servers will have secure passwords that are only accessible to participants, admins, broadcasters or any other